![Blizzard Shares Stats on the Battle for Alterac Valley, At Least 215 Million Games of Hearthstone Played - Out of Cards Blizzard Shares Stats on the Battle for Alterac Valley, At Least 215 Million Games of Hearthstone Played - Out of Cards](https://youre.outof.cards/media/uploads/60/09/6009242a-8e87-49eb-a5f9-58df4442b6a3/blizzard-maus-2021-q3.png)
Blizzard Shares Stats on the Battle for Alterac Valley, At Least 215 Million Games of Hearthstone Played - Out of Cards
![Firestone HS on Twitter: "Follow-up on https://t.co/eN6yJueIs7 which shows the total hours played per game mode and per day **for Firestone users**. This is not reflective of the global player base, for Firestone HS on Twitter: "Follow-up on https://t.co/eN6yJueIs7 which shows the total hours played per game mode and per day **for Firestone users**. This is not reflective of the global player base, for](https://pbs.twimg.com/media/FDAtLrFXMAIsmby.png)
Firestone HS on Twitter: "Follow-up on https://t.co/eN6yJueIs7 which shows the total hours played per game mode and per day **for Firestone users**. This is not reflective of the global player base, for
![Hearthstone's Kobolds and Catacombs Expansion Doubled the Game's Mobile Revenue—But It Could Have Been Bigger Hearthstone's Kobolds and Catacombs Expansion Doubled the Game's Mobile Revenue—But It Could Have Been Bigger](https://images.ctfassets.net/vfkpgemp7ek3/1879914582/e293a7e534572331da40a97911b5dc5d/hearthstone-expansion-revenue-impact.jpg)
Hearthstone's Kobolds and Catacombs Expansion Doubled the Game's Mobile Revenue—But It Could Have Been Bigger
![Zen 🫐 on Twitter: "What else? The mobile app is launching by the end of the year Mobile expands the market by orders of magnitude (82% of Axie players are on mobile) Zen 🫐 on Twitter: "What else? The mobile app is launching by the end of the year Mobile expands the market by orders of magnitude (82% of Axie players are on mobile)](https://pbs.twimg.com/media/FD8IR7uVcAQ07Lq.png)
Zen 🫐 on Twitter: "What else? The mobile app is launching by the end of the year Mobile expands the market by orders of magnitude (82% of Axie players are on mobile)
![Firestone HS on Twitter: "Follow-up on https://t.co/eN6yJueIs7 which shows the total hours played per game mode and per day **for Firestone users**. This is not reflective of the global player base, for Firestone HS on Twitter: "Follow-up on https://t.co/eN6yJueIs7 which shows the total hours played per game mode and per day **for Firestone users**. This is not reflective of the global player base, for](https://pbs.twimg.com/media/E-SD6b7XsAEioWF.jpg)